Moneymaking tips for New Players, 2019 edition
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A recent tune has changed how npcs carry coinage on their person. Overall,
the trend is now that killing npcs for pocket change is no longer as viable
as it used to be. But there are still ways of making money.
1) At very low levels, you can still ...
Search found 362 matches
- Sun Mar 31, 2019 20:45 pm
- Forum: Newbie Discussion
- Topic: Newbie Guide: Making money in 2019
- Replies: 0
- Views: 33973
- Thu Oct 13, 2016 10:18 am
- Forum: General
- Topic: Are there currently server issues?
- Replies: 18
- Views: 85061
Are there currently server issues?
13th Oct:
I got booted off the game earlier this morning. So far, I haven't been able to connect and get back in. Dev server seems to work fine, but I haven't heard anyone on #icesus in IRCnet saying that the game is down, nor is there any posts on the forum besides this one that addresses the issue ...
I got booted off the game earlier this morning. So far, I haven't been able to connect and get back in. Dev server seems to work fine, but I haven't heard anyone on #icesus in IRCnet saying that the game is down, nor is there any posts on the forum besides this one that addresses the issue ...
- Tue Aug 02, 2016 09:31 am
- Forum: General
- Topic: IceCon 2016
- Replies: 22
- Views: 81209
- Mon Sep 21, 2015 13:17 pm
- Forum: General
- Topic: Mythbusting Icesus
- Replies: 163
- Views: 1396937
stuff
Re: speed, weapon speed, offensive points, continuous assault, when can one score a hit, racial guild abilities, extra melee hits
Scenario: I am using a stupidly fast weapon (faster than a good material dagger) and know that continuous assault only lets me deal two extra hits when it procs for a ...
Scenario: I am using a stupidly fast weapon (faster than a good material dagger) and know that continuous assault only lets me deal two extra hits when it procs for a ...
- Thu Sep 03, 2015 13:13 pm
- Forum: General
- Topic: Mythbusting Icesus
- Replies: 163
- Views: 1396937
Magical properties: Damage, accuracy and speed show a bonus in steps of 4 when you identify an item that has them:
E.g. Considerably faster than normal (16)
1) How do these numbers relate to the base values of those weapons? What are some of the ranges of those stats: base dam, base accuracy, base ...
E.g. Considerably faster than normal (16)
1) How do these numbers relate to the base values of those weapons? What are some of the ranges of those stats: base dam, base accuracy, base ...
- Fri Jun 26, 2015 16:59 pm
- Forum: General
- Topic: Mythbusting Icesus
- Replies: 163
- Views: 1396937
damage
It has been revealed at one point that melee messages progress with 2^N logic. This meaning that whenever the raw damage doubles, the message changes to the next one:
damage equivalent of 2x firmly strike = 1x powerfully cut
damage equivalent of 2x powerfully cut = 1x skillfully slit
and so on
So ...
damage equivalent of 2x firmly strike = 1x powerfully cut
damage equivalent of 2x powerfully cut = 1x skillfully slit
and so on
So ...
- Fri Dec 12, 2014 01:50 am
- Forum: Ideas
- Topic: New Guild Idea: Alchemists
- Replies: 2
- Views: 33102
alch power, yay
I can see some RO influence in there, which ofc, is not bad at all.
I already did some brainstorming in Nov '13. I posted those musings to the dev-forum. I also borrowed stuff from everywhere, including Pathfinder.
If/when I go full-time wiz, taking a look at the possibility of main guild alchs is ...
I already did some brainstorming in Nov '13. I posted those musings to the dev-forum. I also borrowed stuff from everywhere, including Pathfinder.
If/when I go full-time wiz, taking a look at the possibility of main guild alchs is ...
- Mon Oct 20, 2014 07:28 am
- Forum: General
- Topic: Mythbusting Icesus
- Replies: 163
- Views: 1396937
- Wed Oct 15, 2014 11:17 am
- Forum: General
- Topic: Mythbusting Icesus
- Replies: 163
- Views: 1396937
- Tue Oct 14, 2014 22:53 pm
- Forum: General
- Topic: Mythbusting Icesus
- Replies: 163
- Views: 1396937
- Tue Oct 14, 2014 22:50 pm
- Forum: General
- Topic: Mythbusting Icesus
- Replies: 163
- Views: 1396937
- Thu Oct 09, 2014 05:27 am
- Forum: General
- Topic: Mythbusting Icesus
- Replies: 163
- Views: 1396937
A1)
It has been hinted that 'fighting style' skills, such as 'two-handed weapons', 'sword and board', 'swordplay' and 'twin weapons' do not increase in effect after reaching 100%. Can this be confirmed?
A2)
Yet, if that is indeed so, a news tidbit from 2011-2012ish that introduced army's two-handed ...
It has been hinted that 'fighting style' skills, such as 'two-handed weapons', 'sword and board', 'swordplay' and 'twin weapons' do not increase in effect after reaching 100%. Can this be confirmed?
A2)
Yet, if that is indeed so, a news tidbit from 2011-2012ish that introduced army's two-handed ...
- Tue Jan 14, 2014 21:34 pm
- Forum: Ideas
- Topic: command abbreviations and target checking
- Replies: 1
- Views: 25015
- Mon Nov 18, 2013 22:30 pm
- Forum: Ideas
- Topic: HEY HEY HEY! MY IDEA! WANNA HEAR ABOUTS IT?!
- Replies: 11
- Views: 3586943
- Sun Oct 06, 2013 20:38 pm
- Forum: General
- Topic: Mythbusting Icesus
- Replies: 163
- Views: 1396937