Search found 26 matches
Well, if I was thinking the idea as negatively as you are, then I wouldn't have posted it. Anyways, one very good usage could be buying from booths - you don't have to carry tons of platinum (etc) or pay enormous withdrawal costs (shrugs) from bank when taking mithril... Killing bigger mobs ofcourse ...
New coin
Just as an idea, it would be wonderful if there would be a new coin introduced to the game, iceron. Not only would it be something "icesushish" #-o, but would give a new aspect to store money outside bank accounts - you couldn't withdraw them from bank and their creation to mob corpses would be very ...
- Fri Apr 14, 2006 12:28 pm
- Forum: Ideas
- Topic: New titles
- Replies: 7
- Views: 17430
I think the examples you gave are excellent, especially those multi-skill ones. One thing i would like to see is titles based upon the kills made, such as "slayer of goblinoids" (lots of goblins etc. killed in a certain period of time), despiser of humans (humans killed etc).
Keep up the good job ...
Keep up the good job ...
- Sun Nov 13, 2005 01:52 am
- Forum: General
- Topic: Information required!
- Replies: 5
- Views: 16337
Although most monsters of Icesus are based on general fantasy/fiction (some way or another), in Icesus they are still unique in their own ways. General information is fine, but more detailed things is what i am more interested. There are enermous quantaties of history and culture gaps (as an example ...
- Thu Nov 03, 2005 10:25 am
- Forum: General
- Topic: Information required!
- Replies: 5
- Views: 16337
Information required!
I am currently gathering general information for the icesus database and i would appreciate help on following fields:
Goblinoids (species, hierarcy, history and culture)
Elves (as a entire race, their origins, culture and hierarcy)
Dragons (species, hierarcy, origins and their apperiance in history ...
Goblinoids (species, hierarcy, history and culture)
Elves (as a entire race, their origins, culture and hierarcy)
Dragons (species, hierarcy, origins and their apperiance in history ...
Close relative doesn´t mean that they should be identical, they can just inherit the same gene-pool (ie. long ago their original race divided into two different to survive in different kind of areas). Remember that they are both insects, not humanoids. Also, thri-kreens and cancuns have several ...
- Sun Aug 28, 2005 01:52 am
- Forum: Ideas
- Topic: New Weapons
- Replies: 16
- Views: 42983
- Sat Aug 27, 2005 12:56 pm
- Forum: Ideas
- Topic: New Weapons
- Replies: 16
- Views: 42983
I find myself less critical compared to Allanon, so i'll give ago. Here are some of my point of views:
Halbard: Erhm, it's accually halberd to my knowledge (although i might be wrong here). Here we have a weapon which i have been hoping to appear in Icesus years ago. This is extremely good weapon ...
Halbard: Erhm, it's accually halberd to my knowledge (although i might be wrong here). Here we have a weapon which i have been hoping to appear in Icesus years ago. This is extremely good weapon ...
- Fri Aug 05, 2005 22:20 pm
- Forum: Ideas
- Topic: Taxation, fees and other ways to get rid of money
- Replies: 20
- Views: 47239
- Fri Aug 05, 2005 19:25 pm
- Forum: Ideas
- Topic: A gauntlet
- Replies: 3
- Views: 13947
- Fri Aug 05, 2005 19:20 pm
- Forum: Ideas
- Topic: Taxation, fees and other ways to get rid of money
- Replies: 20
- Views: 47239
- Fri Aug 05, 2005 13:43 pm
- Forum: Ideas
- Topic: Taxation, fees and other ways to get rid of money
- Replies: 20
- Views: 47239
Taxation, fees and other ways to get rid of money
The merchants guild has attracted lots of interest, so it would be useful if we open a completely new topic about the subject, with concentration to how remove Icesus money from players (to stop the inflation...)
Here are few ideas:
Taxation:
Taxation is a "little" hard to put in use, but every ...
Here are few ideas:
Taxation:
Taxation is a "little" hard to put in use, but every ...