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= The outworld = The outworld is where you are when you step out of Vaerlon. Like in the city, you will see a small map of you surroundings when you walk around, unless you are in 'brief'-mode ('help brief'). You can find some small monsters here during the day, especially on plains and meadows (shown on the map as "p" and "m") and in sparse forests ("e", "f", "d"). Do not venture into deep forests or any other rough terrain; the monsters there are usually much harder, and they can be aggressive. And remember, use 'consider' if you aren't sure about the monster you are facing. WARNING! During the night, there are undeads roaming the outworld. Many of them are aggressive and most are dangerous. Beginning adventurers should avoid moving in the outworld during the night, or only move along roads and paths then. The monsters do not normally come to roads or paths, but they might be there if they followed someone, so be careful. There are many other areas that you can explore once you are somewhat more experienced. A good aid in finding these is the graphical worldmap on our www-pages. Go to www.icesus.org/Icesus/ and click on the "World map" link. The city of Vaerlon is the big yellow spot in the middle of the western edge of the map, from which many roads start. Clicking on the map will zoom in on the region and show what the different colours represent. When traveling to areas, remember that there is an ep-cost for moving through outworld terrains other than roads, ie if you walk around in the outworld and aren't on a road, your endurance points will decrease. The rougher the terrain, the more tiring it is to move through. [[category:Player's_Handbook]][[category:Newbie tome]]
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