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= 2. KNOWN DISEASES = Understanding diseases is very important. This section details diseases, including their symptoms, diagnosis, misdiagnosis, treatment, course, failed recovery death probability, and possible postrecovery debility. NOTE: To protect newbies, diseases won't affect players below level 30, or players with less than 20 constitution, or players with less than 100 hit points. All hours provided are RL (real life) hours, not game hours. Each disease runs through it's course in four stages: Dormancy stage: You do not have the disease. Incubation stage: You have the disease, but it's not giving out any symptoms yet. A person skilled in diagnosis can detect diseases which are still in incubation stage. They can already be medicated at this point to push them back to dormancy. Phase 1: Early stage of the disease. The symptoms are visible and you become affected by them. At this point you will begin the recovery cycle. Your constitution, favor of your gods (score -p), and medicine will help you overcome the disease. However, failed recovery death probability activates at this point. It means that if you do not get better soon, depending on severity of disease, you can die. Phase 2: If a disease in phase 1 is not cured, it will enter phase 2, in which it's symptoms are suffered in full force. Treatment which begins during phase 2 of the disease has its overall effectiveness halved. Failed recovery death probability will loom over your shoulder even more harshly. End stage: If you survive past phase 2, you will enter the ending stage in which your body has been able to eradicate the disease from your system. However, depending on severity of disease you might suffer from post-recovery debility. TLDR; air priests can cure diseases and get karma and ticks of new mastery in return. Don't let any disease get past incubation because of failed recovery death probability activating in beginning of phase 1. Diseases do not cure with death, but death can drive away an hour or so two of your suffering. Note that after dying of a disease you are protected by the newbie protection rule. You would be wise to contact an air priest immediately because of your symptoms will return after death as soon as you heal. == 2.1. DYSENTERY == Transmission: Contaminated food and/or water. Symptoms: Abdominal pain, diarrhea. Misdiagnosed often as: Cholera, or minor disease. Treatment: Replace fluids (drink water), relieve pain. Course of the disease: Incubation: 1-3 hours. Phase 1: 3 hours. Phase 2: 7 hours. Failed recovery death probability: 10% == 2.2. CHOLERA == Transmission: Contaminated food and/or water. Symptoms: Abdominal pain, fever, diarrhea. Misdiagnosed often as: Dysentery. Treatment: Spirit of element, elixir of death, relieve pain and fever, elixir of truth. Course of the disease: Incubation: 1 hour. Phase 1: 3 hours. Phase 2: 3 hours. Failed recovery death probability: 20% == 2.3. HEPATITIS A == Transmission: Contact, contaminated food and/or water. Symptoms: General body pain, fever, malaise. Misdiagnosed often as: Minor disease. Treatment: Relieve pain and fever. Course of the disease: Incubation: 22 hours. Phase 1: 3 hours. Phase 2: 5 hours. Failed recovery death probability: 10% == 2.4. FOOD POISONING == Transmission: Contaminated food. Symptoms: Severe abdominal pain, abdominal cramps, slight fever. Misdiagnosed often as: Cholera. Treatment: Relieve symptoms, Theriac, elixir of life, elixir of death. Course of the disease: Incubation: 1 hour. Phase 1: 2 hours. Phase 2: 7 hours. Failed recovery death probability: 50% == 2.5. PNEUMONIA == Transmission: Contact, airborne. Symptoms: Cough, fluid filled lungs, fever, chest pain, discomfort. Misdiagnosed often as: Minor disease, plague. Treatment: Pain and fever relief, elixir of life, elixir of death, elixir of truth. Course of the disease: Incubation: 5 hours. Phase 1: 5 hours. Phase 2: 9 hours. Failed recovery death probability: 10% == 2.6. TYPHOID FEVER == Transmission: Contact, contaminated food and/or water. Symptoms: Severe fever, pain, cough, apathy. Misdiagnosed often as: Pneumonia, plague. Treatment: Elixir of death, Elixir of truth. Course of the disease: Incubation: 6 hours. Phase 1: 7 hours. Phase 2: 35 hours. Failed recovery death probability: 10% == 2.7. TYPHUS == Transmission: Carried by body lice. Symptoms: Fever, headache, rash. Misdiagnosed often as: Minor disease. Treatment: Elixir of life, Elixir of Death, Elixir of Truth. Course of the disease: Incubation: 1 hour. Phase 1: 5 hours. Phase 2: 10 hours. Failed recovery death probability: 20%. == 2.8. DEMON POSSESSION == Transmission: Contact with infected blood or saliva, normally through an animal bite. Symptoms: Fever, malaise, sore throat, severe pain, excessive salivation, sweating, fluid loss. Misdiagnosed often as: Minor disease. Treatment: Potion of exorcism. Course of the disease: Incubation: 20 hours. Phase 1: 14 hours. Phase 2: 7 hours. Failed recovery death probability: 100%. == 2.9. BUBONIC PLAGUE == Transmission: Ratborne fleas. Symptoms: Fever, swollen lymph nodes, severe abdominal pain. Misdiagnosed often as: Pneumonia, minor disease. Treatment: Elixir of Death, relieve pain and fever. Course of the disease: Incubation: 5 hours. Phase 1: 5 hours. Phase 2: 10 hours. Failed recovery death probability: 100%. == 2.10. PNEUMONIC PLAGUE == Transmission: Contact, airborne. Symptoms: Fever, swollen lymph nodes, severe abdominal pain, severe cough, chills. Misdiagnosed often as: Pneumonia, minor disease. Treatment: Elixir of Death, relieve pain and fever, Elixir of Truth. Course of the disease: Incubation: 5 hours. Phase 1: 3 hours. Phase 2: 7 hours. Failed recovery death probability: 100%. == 2.11. MINOR DISEASE == Transmission: Contaminated food, contact. Symptoms: Fever, body aches and pain, vomiting, discoloration, cough. Misdiagnosed often as: Most minor diseases. Treatment: Relief of symptoms, Elixir of Life, Elixir of Death, Elixir of Truth, Theriac. Course of the disease: Incubation: 6 hours. Phase 1: 6 hours. Phase 2: 6 hours. Failed recovery death probability: 0%.
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