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= Long description = <pre> Riding... a very respected skill among the nobles but also known and practiced by many commoners and other people. Mounts offer many bonuses to their riders but there are also many disadvantages while riding or owning a mount. Basic things necessary for riding are: A mount and a rope. The mount is quite obvious why you need it. Rope is needed to tie your mount to something while you are away from it or else it might run away and never be seen again. Additionally you might need a rental stall lot where you can put your mount when you leave the game. (Needed if you want to save your mount. If you don't return it to the stall the mount will be lost permanently) You can also buy a cart of some kind that is pull able by your mount. It can be attached to your mount and detached when not needed anymore. Same losing conditions apply to the carts as they do to mounts meaning that you have to park them at the stables in order to save them from the boot. A word of warning about buying mounts. You have to have necessary skills to ride or even mount better mounts. If your skill is too low you can't mount the creature and if it is bit higher but still too low you will have troubles controlling your mount or even getting it to move anywhere! So remember that you can't just buy a warhorse or such and start riding. You have to learn the basics on a mule or a pony and then move to riding horses and after that you can start to consider riding on a warhorses. When you are skilled enough in horsemanship you can seek guidance from a riding teacher who will teach you the basics of riding exotic mounts. There are stables in the most cities where possible and you can rent one stall and one place for carts from everyone of them. At the stables you can also buy some of the most common mounts like mules, ponies, riding horses and such from the stablemaster if there happens to be those in stock. New mounts appear to the stock occasionally. For more rare mounts try to find some animal trainers. They might have some rare or exotic mounts in their stock but their numbers are very limited. One the most famous animal trapper societies is located in the town of Atherton. Mounts can be beneficial in many ways. For example a player riding on a mount loses very few endurance points while riding but the mount loses much more so you have to let it rest occasionally. Also mounts need to get something to eat and drink at times. Mounts are able to find something edible if they are left alone for some time in outside rooms where you could think that they could find something to eat. If the mount is left to room where is enough water or fountain or such it automatically understands to drink if it is thirsty. Mounts can die to starvation and dehydration so keep in mind that you have to feed them. You can also buy separate hay bales which you can give to the mount. Remember that some mounts are carnivorous and only prefer meat and be prepared to get food for it. Some of the mounts are omnivorous and eat meat and hay. Such mounts are lot easier to take care of than others. Mounts offer several benefits in combat. Firstly they take some of the hits dealt to a player and very strong mounts are extremely good as they serve as an extra health points for you. Disadvantage is that weak mounts and even the strong mounts can die in combat. Some of the more aware and better trained mounts are able to attack on their own and some even possess deadly natural weapons and special attacks which they will surely use if possible. Note that you have to assign some of your battle points to offence so that you have time to command your mount in the heat of battle. Otherwise it won't attack. Note that your battle abilities and skills are affected a lot by your current riding skill of the type needed for the mount you are riding. No battle skill can exceed your riding skill. Lastly they offer you a faster option to flee from the battle if you are mounted as the flee times are somewhat shorter than they would be while on foot. Note that mounts can only move in outside areas or some other place suitable for riding like tunnel going through the mountains near the Vaerlon. Also they do not enter water that is too deep for them. If mount is lost to a bug or crashing or such normal reimburse rules apply. Contact Belannaer about mount reimburses. Stealing or killing one's mount is equal to stealing or destroying one's equipment and will be handled like those. So do not steal or kill them. Same goes for the carts or stuff in them. They all are someone else's property and not yours. They can be directly compared to normal "eqs" of a player. If your mount gets stolen or someone kills it contact administration with 'issue' command. Mount kills are all logged and can be checked from the logs if necessary. Commands usable with riding or handling mounts: First of all see 'help ride' to see mount/dismount commands. Feed <mount> with <food> Used to feed your mount if you aren't riding it at the moment. Tie <mount> To tie your mount so that it won't wander off while you are away. Note that this very important if you do not want to lose your mount. Requires a rope which is thus very important. Untie <mount> To untie it when you want to ride again. Lead Can be used to make your mount follow you. Lead <mount> to <direction> Can be used to lead your mount to certain direction. Needs to be untied and unmounted etc. Look at <target>'s mount Looks at target's mount while he/she is riding it. Same command to look at your own mount while riding on it. Note that it still has to be look at Belannaer's mount if you were Belannaer for example. Name <mount> as <name> You can name your mount with this command. Very useful to do right away as it is easier to handle your mount if it's named and there's more than just one same type mount in the room. Having stupid name on your mount will lead removal of your mount. See 'help name policy' to catch good idea about suitable names. Your mount has to be named if you want to return it to the stall lot you have rented. Naming also sets you as the owner of the mount so it is quite important actually. Attach <item> on <mount> Attaches a wagon or saddle on a mount. Detach <item> from <mount> Detaches a wagon or saddle from a mount. Only the owner of the mount can detach the wagon or saddle. Check <mount>'s information Shows you various information about your mount. SEE ALSO: 'help riding', 'help ride', 'help riding long', 'help mount feats' and 'help flight mounts' Report everything considering mounts directly to Belannaer. -Belannaer, an archwizard who babbles incoherently at Wed Nov 20 16:58:59 EET 2002 </pre>
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