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Initiates of shadowdancers
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== Masteries == * Annihilation: Maximizes damage with backstab. Rumour says that it also improves your chance to do a trible stab. * Knowledge of inner organs: Improves stabs and shadow strike. Raised by stabbing and shadow striking. * Assassination: Increases the chance to gain double and triple stabs. Rumour says that it directly affects your chance to do a double stab. * Swiftness of unveiled movement: Improves chances of stab success without hiding before. * Anatomy: Improves stabs and shadow strike. Raised by stabbing and shadow striking. * Geometry of shadows: Improves shadowdancing and move silently. * Essence of darkness: Improves the effectivity of Shadow barrier. Raises by casting. * Knowledge of poisons: Improves the amount of reagents you can use for making poisons thus making them more effective. Raised by mixing poisons and using shadow strike to poison. > (Mon Jul 29 00:40:53 2013) Mumzy <news>: Shadowdancers have managed to utilize their mastery: 'knowledge of inner organs' in conjunction with their deadly Shadow strike ability. > (Tue Jan 8 12:29:02 2013) Belannaer <news>: Backstab now can hit an actual slot instead of generic "back" if the target has suitable slots such as head, neck, torso etc. Chance to do so is based on your anatomy mastery.
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