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= Spellcraft of the Goblins = {{quote| ''"Outsiders will never take''<br> ''the fruits of our culture's toil;''<br> ''Though their vast legions make''<br> ''the flat plains roil and boil,''<br> ''Their attacks are a mistake--''<br> ''We put them under the soil."''<br> }} Goblins stand out as a people very significantly different from the rest of the world. They can learn the spellcraft used by humans, but primarily use their own. In theory, goblins can follow any of the three paths, but this rarely happens. In spellcraft, strong goblins follow the path of Infecti almost without exception and can learn minor spellcraft of all other paths. Similarly, people learning spellcraft of the Goblins can do so, but this requires years of living among the goblins as a committed member of their bands and is thus quite rare. The spellcraft of goblins is thus minor, but it is very difficult for non-goblins to learn even this much. == Minor spellcraft == The goblins' own spellcraft is very simple, very close to nature and rough. At the same time, it is also downright unrestrainedly wild and powerful. Goblins know how to put themselves completely under the power of their primitive emotions and act as their incarnations. The fearful goblin flees like lightning and hides anywhere, the goblin in heat will make love to whomever he wants and the furious goblin should not be confronted eye to eye with even a ten-headed crowd. Goblins are also able to evoke feelings they want in other people through their strong smell. === Feeling === The goblin knows how to focus his feelings into an explosive eruption that is almost impossible for anyone to control. It is generally easy for a goblin to act guided by his emotions. Thus, a goblin who has learned a the feeling of fury can turn the conditions in his favor by acting furiously more easily than usual. In return, the goblin, on the other hand, finds it quite difficult to act against his feelings. === Smell === A goblin with this ability is able to emit an odor into the air that drives everyone who smells it into the power of a certain feeling. It is easy for those around the goblin to act on the impulse given by this smell and hard to counter it. Those in the vicinity of the goblin are likely to have the winning hand when acting in accordance to the odor and losing hand when acting against the odor. The same goes for the odor-emitting goblin.
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