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=== Tips and tricks === You can switch from one haunt-effect to another while in combat, so you can test out which of your damagetypes might do more damage (by looking at damagemessages, if get any) by using "eps_haunt (miniontype)" command. eg. "eps_haunt herald of death". (Note, for some reason you must type this command twice for it to take effect, unless it has been fixed). If you are undead (for example, while wearing [[Wraith's embrace]]), you can heal yourself with Bane of the living (used against living monsters). It heals more when there are more monsters, cant remember if it was a guaranteed heal, or if it had some sort of chance of occurring. But if happens often. (Wed Sep 21 00:38:37 2011) Belannaer <news>: Dhubr's care can now be casted on players while haunted. It allows the target to escape death if an attack is going to kill him, although it doesn't work on 100% chance and some damage and effects might be carried over that can still kill you. It also works only against eq and prestigious monsters. The caster must have a valid earthbind location set for the effect to work. The player who escapes the death will be spirited away to this location. In some cases this gives also resists to the player, maybe if target player is also undead? Cant remember. This effect is not 100%, and sometimes when this procs, the player will be teleported to the bind location, but still be killed. (its a feature). Will drain players sp when proc happens. Edit: I believe if you cast dhubrs care on an undead player, it will add to resists, unless that player is Haunted (EP), then, for some reason, it does not add resists. Tho i need to re-test this some day to be sure.
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