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= Death = Sooner or later an adventurer in Icesus faces an opponent or situation too hard for her and dies. Her soul will then be transported to the dreaded Nether Plane, from which it must escape by entering one of the portals available there. Dying will reduce the amount of experience you have and have various other bad effects. Read 'help death' or the more concise 'help death short' for more information. If you die often, that is, soon after you previously died, you character may come to suffer from "nether effects" when revived. These effects lower some of your statistics and are generally a nuisance, but will fade away after a while. Repeatedly dying often will increase the length and severity of the nether effects.
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