Extensive experience-based guilds. Each guild has sub-guilds which teach the player unique skills.
Fully developed party system: Parties can have up to nine players with their pets.
Reputation: Players have reputation based on the actions they have done in the game. Good reputation in one place is not always favourable to a character in some other place.
Gaming
No cheaters: Icesus' policy forbids cheating and abusing the system.
In-game channel system and hundreds of emotes and adverbs
Colours, aliases and nicknames all customizable by user
Game world
The game world is a huge two-million-room map with over 20 000 unique rooms in cities and quests.
Hunting and fishing: Players can hunt and fish in the outworld. You'll find our hunting and fishing modelling to be most detailed and complete out there.
Economics: Players can participate in game world economics by becoming traders or resource providers. It's possible for a player to craft various things with skills like leathercrafting and dragonscale crafting, build cabins and other things out of wood, or even collect herbs and produce magical potions for the markets.
Server
All this information is now old as we are having the server located in an
another location now. For logging some history of the game this help was
left here.
Icesus is now running on icesus.org (also aliased as icesus.jyu.fi),
owned by Jää ry.
It used to be connected to net via University of Jyväskylä's network
connection.
Old setup was:
* Running Debian/GNU Linux (2.4) with the latest stable kernel.
* Dual AMD Athlon XP1800+ 1533Mhz (3060.53 BogoMIPS)
* CPU's cooled by Thermalright SK6 + Delta fan
* Tyan Tiger MP Motherboard
* 1024MB EEC DDR Memory
* Mylex Acceleraid 170 RAID controller with 64MB ECC-cache
* 1x 36.6GB & 2x 18.9GB IBM SCSI hard disks (10 000RPM)
* 3COM 10/100 network card
* S3 based 2Mb PCI video card
* Aopen fulltower case
* 550W Enermax power supply
* Lots of coolers (6)
* Keytronic Keyboard
* Powerware 5115 1000VA UPS to keep us powered
icesus.org is owned by Jää ry and completely dedicated to running the
game and web pages. We would like to thank all the players for supporting
Jää ry and making this possible.
And finally, thanks to the University of Jyväskylä which gave us the
internet access.