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<pre> Bounties - Normal bounties - With bounty command you can place a bounty on a specific target. For example you could place a bounty to kill a specific monster or a bounty on acquiring a particular item. The amount specified is deducted from your account as soon as it is set and awarded to the player who fulfills the requirements. The time set is the amount of time before the bounty expires in days, max number of days is 20. If the bounty is not fulfilled the money will be returned minus a fee of 1000 silver or 10% depending which is the least. The message is the message displayed describing the task, you do not need to name the reward unless there is a reward besides money involved and the time remaining is also printed automatically. To claim a bounty use 'bounty claim <bounty>' this will add you to a list of claimants to the bounty. 'bounty award <bounty>' awards the next claimant in line of the bounty and deletes the bounty. 'bounty dismiss <bounty>' dismisses the next claimant in line. 'bounty info <bounty name>' gives information regarding the bounty. 'bounty list' lists all available bounties. 'bounty check <bounty>' checks to see if that bounty has any claims to it. To change a feature you need to name the feature involved. Currently the available changeable features are the message of the bounty and the amount. Once someone stakes a claim onto a bounty, the bounty will not be advertised on wanted so make sure you keep your bounties up to date. NOTE: You can place bounties on players HOWEVER bounty hunters do not get a licence to kill, they must follow the policy set in 'help player killing' ALSO NOTE: adding stupid bounties and/or inappropriate language (including non-english) will get you BANNED from the bounty system. Quest items are not to be placed as a bounty! - Trade bounties - During 'bounty set' the first question you are asked is what type of bounty you want to set, the second option is trade. Trade bounties are the best way to transfer resources fairly without risk of being cheated. The setup process is quite self-explanatory so I wont go into it here. Like normal bounties it costs a small fee to setup but once setup you can just keep adding to your account for free via 'bounty change'. There is also a delete option in the bounty change options. All transactions go through Fiso, a jolly halfling who is south of the general store in Vaerlon. He stores all goods in his small chest, which saves over boots until you are able to pick it up. You may only have account open per material & type. That is to say if I have an account for tin ore I cannot have two tin ore accounts but I may have iron ore etc. Ask Fiso about commands to see which commands are needed to transfer goods. Currently trade bounties deal with ore, bars, stone, logs, timber, and planks. Last updated 26-12-05 - Echcua </pre> [[category:Player's_Handbook]]
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