Phantasmal shroud: Difference between revisions

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imported>Ezenya
Created page with "Spell point cost: 500 Casting process is verbal. Intelligence, Wisdom and Spirit lore help in casting this spell. Affiliated stats: Primary: wisdom Secondary: intelligen..."
 
imported>Ezenya
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This peculiar spell summons a multitude of weak nether spirits from the underworld. These strange beings have no corporeal form on this plane, but their power lies in the strange behaviour. These spirits dart around the room, emerging every now and then from their fully invisible form, frightening the wits out of any being who they choose to target. These surprises can confuse an attacker and cause him to falter in his stance and therefore to miss a swing or even to fail in spell casting rituals.
This peculiar spell summons a multitude of weak nether spirits from the underworld. These strange beings have no corporeal form on this plane, but their power lies in the strange behaviour. These spirits dart around the room, emerging every now and then from their fully invisible form, frightening the wits out of any being who they choose to target. These surprises can confuse an attacker and cause him to falter in his stance and therefore to miss a swing or even to fail in spell casting rituals.


[[category:spells]][[category:unification of dhubr spells]]
[[category:spells]][[category:unification of Dhubr spells]]

Latest revision as of 10:36, 3 June 2019

Spell point cost: 500

Casting process is verbal.

Intelligence, Wisdom and Spirit lore help in casting this spell.

Affiliated stats:

Primary: wisdom 
Secondary: intelligence 
Tertiary: constitution 

This peculiar spell summons a multitude of weak nether spirits from the underworld. These strange beings have no corporeal form on this plane, but their power lies in the strange behaviour. These spirits dart around the room, emerging every now and then from their fully invisible form, frightening the wits out of any being who they choose to target. These surprises can confuse an attacker and cause him to falter in his stance and therefore to miss a swing or even to fail in spell casting rituals.