Overrun: Difference between revisions

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Created page with "Endurance point cost: 0 (0%). Affiliated stats: Primary: strength Secondary: dexterity Tertiary: wisdom This skill is automatically in use. When charging..."
 
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Endurance point cost: 0 (0%).
 
Affiliated stats:
Affiliated stats:
         Primary: strength
         Primary: strength
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When charging into battle a warrior can overrun his opponent by trampling
When charging into battle a warrior can overrun his opponent by trampling
him, knocking him aside, or simply passing by. The warrior can then circle
him, knocking him aside, or simply passing by.  
 
The warrior can then circle
and charge again.
and charge again.



Latest revision as of 15:07, 14 September 2020

Affiliated stats:

       Primary: strength
     Secondary: dexterity
      Tertiary: wisdom

This skill is automatically in use.

When charging into battle a warrior can overrun his opponent by trampling him, knocking him aside, or simply passing by.

The warrior can then circle and charge again.

Warriors skilled in 'overrun' will find that immediately after a charge they can remove themselves from battle more quickly.