Melee massacre: Difference between revisions

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imported>Ezenya
Created page with "Affiliated stats: Primary: strength Secondary: constitution Tertiary: dexterity Melee massacre is a state of mind in which a combatant can make heroic feats. This is achie..."
 
imported>Dridoc
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Melee massacre is a state of mind in which a combatant can make heroic feats. This is achieved by controlling your adrenaline level and your body up to the point where you can achieve a berserker-like state. However, this maneuver, if it can be called such, is about total control, not the loss of it. This maneuver cannot fail, but its results are not constant, and gaining total control over your body is _very_ exhausting.
Melee massacre is a state of mind in which a combatant can make heroic feats. This is achieved by controlling your adrenaline level and your body up to the point where you can achieve a berserker-like state. However, this maneuver, if it can be called such, is about total control, not the loss of it. This maneuver cannot fail, but its results are not constant, and gaining total control over your body is _very_ exhausting.


[[category:skills]][[category:ranger skills]][[category:combat maneuvers]]
[[category:skills]][[category:ranger skills]][[category:combat maneuvers]][[category:Gaesati skills]]

Latest revision as of 21:56, 28 July 2024

Affiliated stats:

Primary: strength
Secondary: constitution
Tertiary: dexterity

Melee massacre is a state of mind in which a combatant can make heroic feats. This is achieved by controlling your adrenaline level and your body up to the point where you can achieve a berserker-like state. However, this maneuver, if it can be called such, is about total control, not the loss of it. This maneuver cannot fail, but its results are not constant, and gaining total control over your body is _very_ exhausting.