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Dancers on the mountain air

Avan

Translucent, floating beings whose silvery skeletons shimmer as they dance on unseen mountain currents.

The adventurer’s field guide

Avan scorecard

Attribute aptitudes

Higher aptitude means cheaper training and greater racial potential. Humans have 4 in every attribute. Your actual stats grow with levels, training and equipment.

  • STR2/10

    Strength

    Carry more, hit harder with heavy weapons, and gain endurance.

    Training cost 8
  • DEX6/10

    Dexterity

    Improve accuracy, dodging, attack speed and light-weapon damage.

    Training cost 4
  • CON2/10

    Constitution

    Gain health and endurance, and resist disease and stunning.

    Training cost 8
  • INT4/10

    Intelligence

    Gain spell points, strengthen attack spells, and learn skills faster.

    Training cost 6
  • WIS7/10

    Wisdom

    Gain spell points and strengthen healing and religious powers.

    Training cost 3
  • CHA7/10

    Charisma

    Get better shop prices and lead adventuring parties more efficiently.

    Training cost 3

Aptitude = 10 − racial training cost. Lower cost makes an attribute easier to train.

Racial abilities & survival

  • Needs a light

    Carry a light for dark rooms and unlit paths.

  • Fly Major

    Can take flight and travel the outworld by air.

  • Charming dance Major

    Hypnotic movement can freeze an attacker.

  • Natural resistances

    Physical -5Fire +5Cold +5Lightning +5Acid +5

    Positive resistance ratings reduce damage of that type; negative ratings mean vulnerability. Ratings are not percentages of damage blocked.

Recovery & resources

Higher recovery ratings help refill your reserves. These are racial baselines; your stats, skills, condition and surroundings also affect recovery.

  • HP

    Hit points

    18

    Above human · Human 13

    Health keeps you alive when you take damage.

  • EP

    Endurance points

    8

    Below human · Human 11

    Endurance fuels movement and physical exertion.

  • SP

    Spell points

    20

    Above human · Human 15

    Spell points fuel your magic.

  • PSP

    Psi points

    15

    Above human · Human 10

    Psi points fuel psionic disciplines when you learn them.

Two guilds to explore

Two possible paths for your character. Their skills and abilities develop as you train.

Avan mage

Avan mage

Mages of Valkor

Build spells by combining their size, shape and element. Mages study offensive magic alongside useful spells such as light.

Explore the Mages
Avan Airpriest

Avan Airpriest

Priests of Air

Heal injuries and keep companions fighting. Priests of Air combine restorative spells with the offensive power of their element.

Explore Airpriests

Explore all guilds

Appearance and culture

The Avans are peculiar, rarely seen creatures that live far in the northern reaches of the valley. They can usually be seen flying in the morning breeze, dancing around mountain tops in the unseen currents. It is said that seeing them dance is the most beautiful sight one can see.

The avan's body resembles a floating jellyfish, with four flexible skeletal tendrils extending from the top of its translucent trunk. They have no human arms or legs. A small, child-like head lies within the upper body, enclosed by the same translucent flesh as the delicate bone structure inside the trunk and tendrils. Their bodies are almost see-through, almost completely transparent, only their silvery skeletal structures are in view, their flesh and organs being quite translucent. Their hues vary from clear red to yellow and pale blue, with few golden ones and purple avan's around. The colour of their translucent body usually presents their rank in the avan society, the golden ones being the leaders. For any observer, the first sight of a flying skeleton, surrounded by haze-like body that emits it's own pale light is a strange and peculiar happening indeed, but once the dance starts, they would give anything for it never to stop.

Create a character

Explore race traits, professions and training choices in the builder.

Race reference in the wiki