More than a fighting style
You join
a living tradition.
An army defending its city. A priesthood keeping faith. Outcasts who found power in one another.
Guilds are institutions in the world of Icesus. They have teachers and meeting places, old loyalties and rivalries, and their own ideas about how a person should live. The skills they teach grow out of those beliefs.
Your main guild shapes the heart of your character: how you fight, what you can offer a party, and what you spend your time learning. Specialisations and secondary studies let you make that path your own.
Explore the stories first. Each guild’s page then shows what its abilities do, how they work together, and the decisions you make in a fight.
17Main guild traditions
Many pathsBranches and further training
A new lifeExplore again through reincarnation