Slender city dwellers with an intricate society, a long memory and a natural affinity for riding.
The adventurer’s field guide
Elf scorecard
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Attribute aptitudes
Higher aptitude means cheaper training and greater racial potential. Humans have 4 in every attribute. Your actual stats grow with levels, training and equipment.
STR4/10
Strength
Carry more, hit harder with heavy weapons, and gain endurance.
Training cost 6
DEX6/10
Dexterity
Improve accuracy, dodging, attack speed and light-weapon damage.
Training cost 4
CON4/10
Constitution
Gain health and endurance, and resist disease and stunning.
Training cost 6
INT5/10
Intelligence
Gain spell points, strengthen attack spells, and learn skills faster.
Training cost 5
WIS5/10
Wisdom
Gain spell points and strengthen healing and religious powers.
Training cost 5
CHA6/10
Charisma
Get better shop prices and lead adventuring parties more efficiently.
Training cost 4
Aptitude = 10 − racial training cost. Lower cost makes an attribute easier to train.
Racial abilities & survival
Dark vision
You can see well in the dark.
Rest Major
Waking trance that restores body and mind.
Recovery & resources
Higher recovery ratings help refill your reserves. These are racial baselines; your stats, skills, condition and surroundings also affect recovery.
HP
Hit points
13
Human baseline · Human 13
Health keeps you alive when you take damage.
EP
Endurance points
13
Above human · Human 11
Endurance fuels movement and physical exertion.
SP
Spell points
20
Above human · Human 15
Spell points fuel your magic.
PSP
Psi points
15
Above human · Human 10
Psi points fuel psionic disciplines when you learn them.
Two guilds to explore
Two possible paths for your character. Their skills and abilities develop as you train.
Elf mage
Mages of Valkor
Build spells by combining their size, shape and element. Mages study offensive magic alongside useful spells such as light.
Elves resemble humans, but look more frail and delicate outwards. Looks can be deceiveful, though, although elves in general tend to work with their mind rather than with their body. They are slightly shorter than an average adult human. Their skin is light and fair. They usually have golden, blond hair, but that may differ as much as with humans. Their eyes are deep shades of blue or green. Their ears narrow somewhat towards the top but are not actually pointed.
The elves count themselves as being the oldest of the races, and can appear somewhat patronizing towards other races. This has caused trouble on several occasions throughout their history. They live in great cities and have a highly organized society. Their political system is intricate to the point of being unwieldy, although they have one Queen as supreme ruler, in theory at least. They often find other races to be crude and hasty. Elves are natural born riders giving them massive bonus in the field of warfare thus benefitting them a small bonus to all riding related skills.