Powerful, thoughtful giants who know more about the world than their neighbours often suspect.
The adventurer’s field guide
Firbolg scorecard
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Attribute aptitudes
Higher aptitude means cheaper training and greater racial potential. Humans have 4 in every attribute. Your actual stats grow with levels, training and equipment.
STR7/10
Strength
Carry more, hit harder with heavy weapons, and gain endurance.
Training cost 3
DEX3/10
Dexterity
Improve accuracy, dodging, attack speed and light-weapon damage.
Training cost 7
CON6/10
Constitution
Gain health and endurance, and resist disease and stunning.
Training cost 4
INT4/10
Intelligence
Gain spell points, strengthen attack spells, and learn skills faster.
Training cost 6
WIS3/10
Wisdom
Gain spell points and strengthen healing and religious powers.
Training cost 7
CHA4/10
Charisma
Get better shop prices and lead adventuring parties more efficiently.
Training cost 6
Aptitude = 10 − racial training cost. Lower cost makes an attribute easier to train.
Racial abilities & survival
Needs a light
Carry a light for dark rooms and unlit paths.
Earthsong Major
Song that quickens the whole room's recovery.
Recovery & resources
Higher recovery ratings help refill your reserves. These are racial baselines; your stats, skills, condition and surroundings also affect recovery.
HP
Hit points
21
Above human · Human 13
Health keeps you alive when you take damage.
EP
Endurance points
16
Above human · Human 11
Endurance fuels movement and physical exertion.
SP
Spell points
11
Below human · Human 15
Spell points fuel your magic.
PSP
Psi points
10
Human baseline · Human 10
Psi points fuel psionic disciplines when you learn them.
Two guilds to explore
Two possible paths for your character. Their skills and abilities develop as you train.
Firbolg wilder
Wilders of Aegic
Bring fierce axe fighting together with hunting, camping and totem rites. Wilders learn to survive far from the shelter of a city.
Firbolgs are powerful, giant creatures. They look pretty much like humans, but they are almost three and a half meters tall when adult. They like to wear their beards and hair long, thick and untrimmed.
Firbolgs live in caves or villages they build out of stone. They like to take their time and think things through, which hastier races sometimes mistake for lack of intelligence. In fact, firbolgs know a surprising amount of things about the world, which they share only with those who prove themselves trustworthy. Some firbolgs even have some skill in magic, albeit not great.