Amber cradle
Casting process is verbal and somatic.
Intelligence, Wisdom and Air doctrine help in casting this spell.
Affiliated stats:
Primary: wisdom Secondary: constitution Tertiary: charisma
This ultimate healing spell turns the caster into a vessel for the healing that flows from Pthuule, and it can only be woven for a party. While the cradle lasts, a soft amber light pulses over the other party members who stand with the caster. It scours poison out of anyone who is poisoned, and cleansing comes before healing, so a poisoned member is not healed by that pulse. It heals the wounded, but a member who is unhurt or only lightly hurt is passed over, and if that member is sheltered, the light draws a little of their health away to restore the caster's spell points. The caster's secrets of cleansing decide how much poison each pulse scours.
Every pulse costs the caster spell points, and the cradle fades when they run low or after some minutes. Holding the channel open strains the caster's concentration, and the larger the party it serves, the greater the strain.
Usage: cast amber cradle Cast it again to end the cradle.
See also: shelter