Usage: battle <-h | -s | -b | -m args | -c style | -a off,def,cas |
-a N to category | -v level>
This command is used to modify your combat settings.
'battle' is also used to change combat and hit styles, and starting
special battle maneuvers. Please read the subtopics to learn more.
To read the general help about the combat system, read 'help combat'
Examples:
battle -a 50,30,0
battle -a 3 to offence
battle -a casting
Type 'battle help <topic>' to learn more.
Available topics: assign, maneuver, verbosity and list.
assign
You can change your combat point (see 'help points') assignments by using
'battle -a' command. Without any skills your maximum number of combat
points is 85, but it will improve with your stats and 'concentrated'
skills such as concentrated casting or concentrated attack. When you
become more skilled, you can use your time in combat more efficiently,
which means you actually can have over 100% assignments. This means you
can do everything you did before, but just much faster. Try to use all
your combat points, they are useless in the 'unused' category. For
example a caster probably wants to maximize the casting speed and spend
rest of the points to defence.
Usage: battle <assign | -a> [attack%,defence%,casting%]] [N to category]
Examples:
'battle assign 60,40,0'
'battle -a 30 to attack'
'battle assign -5 to casting'
Note: you can switch your assignments quickly by typing 'battle -a
defence' (or attack or casting), which will assign
as much as possible to defence (or whatever), and as little
as possible to everything else.
You can change the default message verbosity you get when assigning combat
points by typing 'set assign_verbosity X' where X is either 'verbose' or
'brief'. To remove the setting type 'unset assign_verbosity'.
maneuver
You can try to execute special battle maneuvers during combat. This is
done with 'battle -m' command.
Usage: battle maneuver [list] [(start) maneuver {at target}]
-m Start a special combat maneuver.
See 'help skill <maneuver>' for more info.
Example: 'battle -m list' 'battle -m overbear at cutter'
'battle -m dirty moves'
Available combat maneuvers: axe frenzy, mortal blow, knifehand strike,
melee massacre, palm strike, body strike, stomp kick, spellblade,
gangrenous eviscerate, cataclysm, furious assault, shield punch, shield
parry, headbutt, dark assault, grapple, strike, fingertip stab, thumb
stab, claw strike, thumb strike, elbow strike, shield rush, blitz, draw
weapon, graze, punch, motion of combat, blow of justice, whirling blades,
blood rage, kick, lunge punch, mounted encirclement, shadow strike,
wilder yell, spearhand stab, reave defences and knee strike.
verbosity
You can change the verbosity of combat messages. This affects all combat
messages you see; the hits you do just like the hits you take.
Your verbosity level can be silent, normal and short.
Use 'battle verbosity <level>' to change it.
list
Battle command can be used to show your current combat point assignments.
There are verbosity modes available: 'battle', 'battle brief' and 'battle
short'.
You can set the default mode by typing 'set assign_verbosity X' where X is
either 'verbose' or 'brief'. Type 'unset assign_verbosity' to remove it.
-s very short listing
short Example: 'battle -s'
-b brief list
brief Example: 'battle -b'