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Gather

From Icesus Wiki
Gather herbs, mushrooms, fuel, and construction materials.

Usage:  gather here     - gather herbs and mushrooms outdoors
        gather stones   - collect sling stones into ammo pouch
        gather firewood - gather firewood for campfire
        gather scrub    - gather burnable scrub outside forests
        gather wood     - gather timber (province, forest)
        gather stone    - break stone into blocks (province, rocky)
        gather clay     - dig clay (province, marsh or water's edge)

Herbs and mushrooms:
  Plant lore and knowledge of mushrooms improve yield.
  Certain guild mutations give additional bonuses.

Province materials:
  Standing: requires Newcomer standing or higher in the
    province. Earn it by killing territory monsters or by
    completing province missions — council membership is
    not required. Past that gate the labour itself earns
    standing too, up to a daily limit shared across all
    province labour.
  Tools:  axe for wood, pick for stone, none for clay.
  Wood and stone need their tool — wielded, or carried
  loose in your pack, but not inside a container. Better
  tool quality improves yield.

  Wood and clay go straight to the settlement stores. Stone
  comes away as blocks you carry, the overflow at your feet:
  take them to the storehouse yard, where 'deposit block'
  pays for each one and 'deposit all block' hands over the
  whole armful at once. Blocks left on the ground can be
  gathered into one load with 'stack all block', loaded onto
  a wagon with 'wagon load all stone', and tipped into the
  yard's stock with 'wagon deposit stone'.

  Sorting rubble at the mine entrance ('sort rubble')
  puts the ore in the mine's bins, the coal into the
  province's fuel pool and the stone onto the pile at the
  mine mouth, from where it hauls to the yard like any
  other stone. Sorting earns no standing by itself, but
  the job board posts a sorting contract that does.

  Skills that improve yield:
    Wood:  felling, axe work, hewing, knowledge of wood,
           sawing, knowledge of trees
    Stone: mining, masonry, geology, knowledge of minerals
    Clay:  surveyed rich clay tiles yield more; the clay
           pit building extracts much more per session.

  Trained artisans gather significantly more material per
  session than unskilled workers. You can improve relevant
  skills through the work itself.

Firewood and scrub:
  Campfires burn firewood. Forest, hills, meadow, tundra and
  swamp carry enough woody growth for it; open ground such as
  plains, glacier and badlands yields only scrub (half yield,
  half burn time). Scrub can be gathered anywhere but a forest.
  Higher camping skill gives better yield. The firewood pile
  is shared — anyone can contribute.

Examples:
  gather here      - search for herbs and mushrooms nearby
  gather firewood  - snap dead branches for the campfire
  gather wood      - chop timber for the settlement stores
  gather stone     - break blocks to carry to the storehouse

See also: prepare, camp, build, sort, wagon, province