This command is used to check different masteries. Without argument it
defaults to your main guild.
Guild arguments: general, air_priest, water_priest, fire_priest,
earth_priest, scion, mage, monk, army, infecti, gaesati, coven, sorcerer,
wilder, templar, ranger, shadowdancer and artisan.
Artisan masteries work whether Master Artisans is your main guild or a
subguild -- you only need to be a member. Within artisan you can also
pass a profession directly: 'masteries mining', 'masteries refining',
'masteries smithing', 'masteries carpentry', or 'masteries logging'.
'masteries general' shows its own combat, medicinal, fishing and crafting
tables, plus the separate general masteries that 'show masteries' also
lists. 'show mhelp' tells you what each of those is about, such as Soul
Searching and Bushcrafting.
Masteries that live on other commands: 'hunt masteries' for hunting
masteries, 'trap masteries' for trapping masteries.
Reading the tables: Percent is how much of a mastery you have earned.
Learning is how far you have come toward the next percent. Masteries
advance by use, and the climb steepens as you go -- the first percent
takes a great many uses, and every one after it costs more than the one
before. A mastery that has shown the same Percent for a long stretch is
usually still climbing underneath it; watch the Learning figure rather
than the Percent to see it.