Party
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Start a party or join one
A party lets you travel and fight together. Ask on the newbie channel if you want help finding your first group.
party create <name>starts a party.- The leader uses
party invite <player>; the invited player usesparty join. party statusshows health and formation. Agree on your position with the leader.party followresumes following the leader;party unfollowstops following.party availablemarks you as looking for a party;who availableshows other available players.
A party can have up to 15 members, including pets. The three-by-three formation grid is separate from that limit. See Combat for positioning and preparation. Read help party for current command details.
Full command reference
A party is a group of players that move and fight together. Typically players in a party will be much more effective than operating individually. Though only players in the front row may melee, you can put sturdy players in front of fragile casters to protect them. Non-leader commands: party join (pj) -- join a party, after being invited party leave -- leave your party party follow (pf) -- resume following the leader party unfollow -- stop following the leader party place <row>,<column> (pp ...) -- set your position in the party Information party say (p') -- talk on the party channel party report -- talk on the party report channel party status (ps ) -- show health and positions of members party status-row -- as above, but prettier party shares -- estimate how the exp is divided party kills -- show the party's recent kills party place (pp) -- show where people are placed. party created -- show when party was made and by whom party damages -- show party's relative damages party missing -- shows members not in the same room as you Non Member Command party who <player> (pwho) -- show who is partying with a player who partying -- show players currently partying Roster Management: party create <partyname> -- create a new party party invite <player> (pi) -- invite a player to the party party kick <member> -- remove a player from the party party leader <member> -- give leadership to someone else party vice-leader <member> -- assign a vice_leader, army thing party flanker <member> -- assign a flanking attacker party forcefollow <member>|all -- force members(s) to follow you party forceunfollow <member>|all party shake <member>|all -- force a members to stop following party place <member> <row>,<column> -- place a member in a postion party save -- save current formation party restore -- restore saved formation party rename <name> -- change the party name party describe <description> -- describe your party party reset -- reset the exp/min and kill data party clear -- clear the party channel party forcemonitor all|none|<member> -- force party monitoring settings party dice -- throw dice with your members party draw -- draw lots to determine a single winner Party Finding: party available -- mark yourself as wanting to party party unavailable -- mark yourself as not available who available -- see who is ready to party Notes for leaders: If you are not placed, then no one will follow you.