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Set

From Icesus Wiki
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Synopsis: set configuration variables

Usage:    set [list]          -- show all
          set <name> on|off   -- turn a setting on or off
          set <name> <value>  -- set to <value>
          unset <name>        -- remove

    Variables are used to customize some aspects of Icesus. For each
    defined variable, you can set it to a value, or unset it.

    Most of them are simply on or off: 'set no_map on' turns the maps off,
    'set no_map off' brings them back. Yes and no work too, and a bare
    'set no_map' means on. The ones that take a value say so below.

Display Control Variables:

+----------------------+-----------------------------------------------+
|         blind_access | A few text simplifications: skip graphical    |
|                      | output where a plain-text form exists. For    |
|                      | the full screen reader experience - maps      |
|                      | off, colours off, combat summarised by        |
|                      | round, reader-friendly rooms - type           |
|                      | 'screenreader on' instead.                    |
|          free_scroll | Don't stop for an <enter> after each page of  |
|                      | text.                                         |
|            color_256 | Enable 256 color use to your client.          |
|         no_color_bar | Don't use color in the hp/sp/ep bars.         |
|               no_map | Turn off maps.                                |
|            brief_map | Add a map when in 'brief' mode.               |
|          color_shape | Use color in 'shape' messages.                |
|         cls_movement | Clear the screen before displaying a long     |
|                      | desc. Depending on your client, this can      |
|                      | make a nice animation effect when moving      |
|                      | around a city. (TF users might /set           |
|                      | emulation=raw).                               |
+----------------------+-----------------------------------------------+

Battle Data:

+----------------------+-----------------------------------------------+
|            mon_brief | Brief output in hp/sp/ep monitor.             |
|                alert | Warn others nearby when you cast area         |
|                      | spells, so they can get clear. On by          |
|                      | default; turn it off with 'set alert off'     |
|                      | or 'set alert 0' -- 'unset alert' puts it     |
|                      | back on. 'yes' warns only distant             |
|                      | listeners.                                    |
|               psp_on | Also show PSP in various commands.            |
|        damage_report | Turn on your personal damage reports.         |
|       shape_percents | Shows percents in shape messages.             |
|       party_kill_exp | Show experience gained after each party       |
|                      | kill.                                         |
|     party_report_off | Turn off the party report channel.            |
|     assign_verbosity | How much 'battle' prints back after you       |
|                      | assign combat points: 'verbose' for the       |
|                      | whole table, 'brief' for the summary line.    |
|         no_mage_warn | Stop the warning that one weak skill is       |
|                      | dragging a spell's chance of success down.    |
|         buff_tracker | Which effects 'effects missing-beta' watches  |
|                      | for, as a comma-separated list of             |
|                      | abbreviations, each one optionally            |
|                      | coloured: 'red:lb,poe,cyan:hst'. Run          |
|                      | 'effects abbreviations' for the list, and     |
|                      | 'effects buffreset' after you change this.    |
+----------------------+-----------------------------------------------+

Channel Variables:

+----------------------+-----------------------------------------------+
|     channel_litemode | Light a whole line instead of just the        |
|                      | channel name.                                 |
|        channel_emote | Set the emote marker for channels.            |
|           last_lines | The default number of lines for the 'last'    |
|                      | command.                                      |
|          zone_offset | An integer from -10 to 10 to add to the hour  |
|                      | on the timestamps 'last' prints. This is      |
|                      | your offset from GMT+2.                       |
+----------------------+-----------------------------------------------+

Gameplay Variables:

+----------------------+-----------------------------------------------+
| no_bank_confirmation | Don't confirm bank transactions.              |
|                 tips | Display tips at login.                        |
|                logon | A command line executed at logon. e.g. 'wear  |
|                      | all;keep all', you will need to unset your    |
|                      | delimiter to set this variable.               |
|    keep_to_container | Allows you to put kept items in a container   |
|                      | which is also kept, as long as you are not    |
|                      | wearing or wielding them at the time.         |
|        no_ancientwep | Prevent your ancient weapon from firing.      |
|         no_infusions | Do not use infusions.                         |
|        no_shockwaves | Do not set off ranger shockwaves.             |
|      kill_autotarget | Automatically 'target' the monster you        |
|                      | 'kill', so untargeted maneuvers and spells    |
|                      | follow it. On by default; turn it off with    |
|                      | 'set kill_autotarget off' or 'set             |
|                      | kill_autotarget 0' -- 'unset                  |
|                      | kill_autotarget' puts it back on.             |
|          no_scouting | Disable scouting in the wilderness.           |
|         hide_control | Stop moving silently after a party kill.      |
|                      | Walking always stops it, for everyone.        |
+----------------------+-----------------------------------------------+

The 'Other' Variables:

+----------------------+-----------------------------------------------+
|                 typo | Get random type messages instead of 'What?'.  |
|               prompt | Set your prompt, 'help prompt'.               |
|    mail_notification | Enable notification for mail messages.        |
|    mail_entry_unread | Show only the unread messages when you enter  |
|                      | 'mail'.                                       |
|           mail_no_cc | Skip the Cc: prompt when you send mail.       |
|     no_offline_tells | Don't replay the tells that arrived while     |
|                      | you were away when you log in.                |
|               inform | Set your inform level (all|friends).          |
|                TZONE | Set your time zone, for the 'date' command    |
|                      | -- run 'help date' for the names it           |
|                      | accepts. 'last' reads it too, but knows a     |
|                      | shorter list of names, so set zone_offset     |
|                      | instead if 'last' prints the wrong times.     |
|                delim | Set your command delimiter.                   |
|          party_moves | Always show party members' enter and exit     |
|                      | messages.                                     |
|         store_emotes | Choose to save emotes in last tell.           |
|       no_bell_effect | Don't flash the big BELL banner when someone  |
|                      | bells you.                                    |
|          surname_off | Turn your surname off.                        |
|            keepalive | Send periodic 'KEEP-ALIVE' messages to        |
|                      | defeat idle disconnections.                   |
|               sounds | Enable the sound effects subband.             |
|                  DND | Set Do Not Disturb on, preventing tells.      |
|                      | Wizards can bypass this.                      |
+----------------------+-----------------------------------------------+