Toolwrights
Toolwrights
The Toolwrights are the carpenter family's tool school. Members spend their time at the grindstone and the bench, learning the three crafts that keep a carpenter's kit honest: sharpening, tool making, and balance. Apprentices teach 'maintain tools' to their members; only the Toolwrights teach the deeper work, and only a master can tune the balance of a carried tool when their hand can truly improve it.
Qox keeps his counter at the back: rawblades, sawblades, drillblanks. He still doesn't talk much.
Maximum level: 3
Bonus Matrix
| Bonus Name | 1 | 2 | 3 |
|---|---|---|---|
| stat: wisdom | - | 1 | 1 |
| stat: dexterity | 2 | 1 | 1 |
Skill Matrix
| Skill Name | 1 | 2 | 3 |
|---|---|---|---|
| balance | +10 | +10 | +20 |
| craftsmanship | - | - | +5 |
| tool making | 40 | 70 | 100 |
| sharpening | 60 | 80 | 100 |
| carpentry | +5 | - | - |
Requirements
Skill: carpentry at 60% Skill: craftsmanship at 30%
Location
Profession
You may use profession levels in this guild.
| Settlement | Provinces · Buildings · Construction · Missions · Food · Council · Citizens · Homes · Wagon · Lockers |
|---|---|
| Crafts | Crafting · Mining · Smelting · Forge · Gem cutting · Gems · Leatherworking · Logging · Carpentry · Cooking |
| Artisan guilds | Master Artisans · Apprentice Miners · Professional Miners · Professional Refiners · Smiths · Gemcutters · Leathercrafters · Dragonscale Crafters · Logger's Hall · Apprentice Carpenters (Fine Woodworkers · Timber Masters · Toolwrights · Artists of Wood) |